What are the names of engineers working at Apple?
Asked on 07/30/2024
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Here are some of the engineers and project managers mentioned in the WWDC 2024 sessions:
- Seb - Mentioned in the Platforms State of the Union session.
- Ken - Mentioned in the Platforms State of the Union session.
- Mike - Project manager for Xcode, mentioned in the Xcode essentials session.
- Cheech - Designer on the Xcode team, mentioned in the Xcode essentials session.
- Lindsey - From privacy engineering, mentioned in the What’s new in privacy session.
- Jace Kratievsky - Engineering manager at GPU Graphics and Display Software group, mentioned in the Port advanced games to Apple platforms session.
- Anil Kati - From the on-device machine learning team, mentioned in the Explore machine learning on Apple platforms session.
- Mike - Engineering manager on the device management team, mentioned in the What’s new in device management session.
- Jona Hawkainen - Software engineer from the GPU Graphics and Display Software team, mentioned in the Train your machine learning and AI models on Apple GPUs session.
Sessions Mentioned
- Platforms State of the Union
- Xcode essentials
- What’s new in privacy
- Port advanced games to Apple platforms
- Explore machine learning on Apple platforms
- What’s new in device management
- Train your machine learning and AI models on Apple GPUs

What’s new in device management
Learn about the latest management capabilities for iOS, iPadOS, macOS, and visionOS, then discover the latest changes to Apple Business Manager and Apple School Manager. We’ll also share updates to Activation Lock, SoftwareUpdate, and Safari management.

Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

What’s new in privacy
At Apple, we believe privacy is a fundamental human right. Learn about new and improved permission flows and other features that manage data in a privacy-preserving way, so that you can focus on creating great app experiences.