Hey, what are you designed to do?
Asked on 2024-07-30
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I am designed to help you with questions about the content presented by Apple at WWDC. I can provide information on various sessions, chapter markers, and specific timestamps for topics covered during the event. If you have any questions about the sessions or need details on specific topics, feel free to ask!
Here are some of the sessions mentioned in the provided context:
- Xcode essentials
- Design advanced games for Apple platforms
- Evolve your document launch experience
- What’s new in Create ML
- Customize spatial Persona templates in SharePlay
- Break into the RealityKit debugger
- Meet TabletopKit for visionOS
- Create custom environments for your immersive apps in visionOS
- Build custom swimming workouts with WorkoutKit
If you need more details or specific timestamps from any of these sessions, let me know!

Customize spatial Persona templates in SharePlay
Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.

Break into the RealityKit debugger
Meet the RealityKit debugger and discover how this new tool lets you inspect the entity hierarchy of spatial apps, debug rogue transformations, find missing entities, and detect which parts of your code are causing problems for your systems.

Meet TabletopKit for visionOS
Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.
