Why has Apple not released M3 or M4 versions of the Mac Studio?
Asked on 2024-07-30
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Based on the provided context, there is no specific information about why Apple has not released M3 or M4 versions of the Mac Studio. The context primarily focuses on advancements in machine learning, AI, and gaming on Apple platforms, as well as the capabilities of Apple Silicon.
If you are interested in learning more about the advancements in Apple Silicon and how it supports various applications, you might find the following sessions useful:
- Platforms State of the Union
- Train your machine learning and AI models on Apple GPUs
- Explore machine learning on Apple platforms
- Bring your machine learning and AI models to Apple silicon
- Port advanced games to Apple platforms
These sessions cover a range of topics from the capabilities of Apple Silicon in machine learning and AI to gaming and model optimization.

Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

Train your machine learning and AI models on Apple GPUs
Learn how to train your models on Apple Silicon with Metal for PyTorch, JAX and TensorFlow. Take advantage of new attention operations and quantization support for improved transformer model performance on your devices.

Explore machine learning on Apple platforms
Get started with an overview of machine learning frameworks on Apple platforms. Whether you’re implementing your first ML model, or an ML expert, we’ll offer guidance to help you select the right framework for your app’s needs.
