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Asked on 2024-07-30
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It looks like your question is off-topic. However, I can provide information about the content presented by Apple at WWDC. For example, if you're interested in learning about game input in visionOS, you might find the session Explore game input in visionOS particularly useful. This session covers how to design input around visionOS gestures, both direct and indirect, and provides examples of games like Luna and Super Fruit Ninja.
If you have any specific questions about the sessions or topics covered at WWDC, feel free to ask!

Customize feature discovery with TipKit
Focused on feature discovery, the TipKit framework makes it easy to display tips in your app. Now you can group tips so features are discovered in the ideal order, make tips reusable with custom tip identifiers, match the look and feel to your app, and sync tips using CloudKit. Learn how you can use the latest advances in TipKit to help people discover everything your app has to offer.

Explore object tracking for visionOS
Find out how you can use object tracking to turn real-world objects into virtual anchors in your visionOS app. Learn how you can build spatial experiences with object tracking from start to finish. Find out how to create a reference object using machine learning in Create ML and attach content relative to your target object in Reality Composer Pro, RealityKit or ARKit APIs.

Design great visionOS apps
Find out how to create compelling spatial computing apps by embracing immersion, designing for eyes and hands, and taking advantage of depth, scale, and space. We’ll share several examples of great visionOS apps and explore how their designers approached creating new experiences for the platform.
