How do I grow taller?
Asked on 2024-07-30
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It seems like your question is off-topic for the content presented at WWDC. However, I can provide information on various topics covered during the event. For example, if you're interested in learning about how to create interactive 3D content, you might find the session "Compose interactive 3D content in Reality Composer Pro" useful. Or if you're looking to improve accessibility in your app, the session "Get started with Dynamic Type" could be very helpful.
Here are some sessions that might interest you:
- Compose interactive 3D content in Reality Composer Pro
- Get started with Dynamic Type
- What’s new in AppKit
- SwiftUI essentials
- Dive deep into volumes and immersive spaces
Feel free to ask more specific questions about these sessions or any other topics covered at WWDC!

SwiftUI essentials
Join us on a tour of SwiftUI, Apple’s declarative user interface framework. Learn essential concepts for building apps in SwiftUI, like views, state variables, and layout. Discover the breadth of APIs for building fully featured experiences and crafting unique custom components. Whether you’re brand new to SwiftUI or an experienced developer, you’ll learn how to take advantage of what SwiftUI has to offer when building great apps.

Dive deep into volumes and immersive spaces
Discover powerful new ways to customize volumes and immersive spaces in visionOS. Learn to fine-tune how volumes resize and respond to people moving around them. Make volumes and immersive spaces interact through the power of coordinate conversions. Find out how to make your app react when people adjust immersion with the Digital Crown, and use a surrounding effect to dynamically customize the passthrough tint in your immersive space experience.

Compose interactive 3D content in Reality Composer Pro
Discover how the Timeline view in Reality Composer Pro can bring your 3D content to life. Learn how to create an animated story in which characters and objects interact with each other and the world around them using inverse kinematics, blend shapes, and skeletal poses. We’ll also show you how to use built-in and custom actions, sequence your actions, apply triggers, and implement natural movements.
