what is arkit
Generated on 7/30/2024
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ARKit is a framework developed by Apple that provides a suite of core real-time algorithms to power spatial computing experiences. It is used to create augmented reality (AR) applications by leveraging various cameras and sensors on Apple devices. ARKit offers capabilities such as world tracking, scene understanding, and hand tracking, which allow developers to build immersive and interactive AR experiences.
Some key features of ARKit include:
- Room Tracking: Customizes experiences based on the room you're in.
- Plane Detection: Detects surfaces in the real world and delivers data in the form of plane anchors.
- Object Tracking: Tracks real-world items to create interactive visualizations.
- World Tracking: Provides robust tracking even in various lighting conditions.
- Hand Tracking: Enhances user interaction by detecting hand gestures.
For more detailed information, you can refer to the session Create enhanced spatial computing experiences with ARKit.
Relevant Sessions

Create enhanced spatial computing experiences with ARKit
Learn how to create captivating immersive experiences with ARKit’s latest features. Explore ways to use room tracking and object tracking to further engage with your surroundings. We’ll also share how your app can react to changes in your environment’s lighting on this platform. Discover improvements in hand tracking and plane detection which can make your spatial experiences more intuitive.

Explore object tracking for visionOS
Find out how you can use object tracking to turn real-world objects into virtual anchors in your visionOS app. Learn how you can build spatial experiences with object tracking from start to finish. Find out how to create a reference object using machine learning in Create ML and attach content relative to your target object in Reality Composer Pro, RealityKit or ARKit APIs.

Platforms State of the Union
Discover the newest advancements on Apple platforms.

Render Metal with passthrough in visionOS
Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.

Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.

What’s new in USD and MaterialX
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.