How do I start a new swift app?

Asked on 07/30/2024

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To start a new Swift app, you can follow these steps:

  1. Launch Xcode: Open Xcode on your Mac. If you don't have Xcode installed, you can download it from the Mac App Store.

  2. Create a New Project: In Xcode, select "Create a new Xcode project" from the welcome screen or go to File > New > Project.

  3. Choose a Template: Select a template for your new project. For a basic Swift app, you might choose "App" under the iOS section.

  4. Configure Your Project: Enter the project name, organization name, and other details. Make sure the language is set to Swift.

  5. Set Up Your UI: You can use SwiftUI to design your user interface. SwiftUI is a powerful framework that allows you to build user interfaces across all Apple platforms with the power of Swift. For more details on getting started with SwiftUI, you can refer to the session SwiftUI essentials.

  6. Use Swiftassist: If you need help with coding tasks, you can use Swiftassist, a new feature in Xcode that helps with prototyping and coding by providing suggestions and generating code snippets. You can start an empty project and bring up Swiftassist to ask for what you need. For example, you can ask Swiftassist to create a struct or add images to your project. For more information on Swiftassist, you can refer to the session Platforms State of the Union.

  7. Run Your App: Once you have set up your project and UI, you can run your app on the simulator or a connected device by clicking the "Run" button in Xcode.

For a more detailed guide on Swift and its features, you can check out the session A Swift Tour: Explore Swift’s features and design.

Relevant Sessions

  1. Platforms State of the Union
  2. SwiftUI essentials
  3. A Swift Tour: Explore Swift’s features and design