WidgetKit

Generated on 7/30/2024

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WidgetKit at WWDC 2024

Sessions Mentioned:

  1. Platforms State of the Union
  2. What’s new in watchOS 11
  3. Extend your app’s controls across the system
  4. Bring your app’s core features to users with App Intents
  5. Catch up on accessibility in SwiftUI

Key Points:

  1. WidgetKit Enhancements in iOS 18:

    • Controls: A new type of widget that extends app functionality into system spaces like Control Center, the lock screen, and the action button. Controls are created using WidgetKit and focus on actions and succinct information (Extend your app’s controls across the system).
    • Interactive Widgets: Widgets can now have multiple tap targets and execute actions without launching the app. This includes the ability to deep link to different parts of your app (What’s new in watchOS 11).
    • Accessory Widget Group: A new view template API for creating views in an accessory rectangular widget with up to three different pieces of content, enhancing glanceability (What’s new in watchOS 11).
  2. Widget Configuration:

  3. Accessibility in Widgets:

    • Widgets can include interactive views like buttons and toggles, which can be enhanced with custom actions to improve the user experience, especially for accessibility technologies (Catch up on accessibility in SwiftUI).
  4. Styling and Customization:

    • Widgets can be customized in terms of colors and shapes using various view modifiers. For example, the background can be tinted using the containerBackground view modifier, and labels can be tinted using the foregroundStyle view modifier (What’s new in watchOS 11).

For more detailed information, you can refer to the specific sessions mentioned above.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

What’s new in watchOS 11

What’s new in watchOS 11

Explore new opportunities on Apple Watch, including bringing Double Tap support to your watchOS app, making your Smart Stack widgets even more relevant and interactive, and displaying your iOS Live Activities in the Smart Stack.

Extend your app’s controls across the system

Extend your app’s controls across the system

Bring your app’s controls to Control Center, the Lock Screen, and beyond. Learn how you can use WidgetKit to extend your app’s controls to the system experience. We’ll cover how you can to build a control, tailor its appearance, and make it configurable.

Bring your app’s core features to users with App Intents

Bring your app’s core features to users with App Intents

Learn the principles of the App Intents framework, like intents, entities, and queries, and how you can harness them to expose your app’s most important functionality right where people need it most. Find out how to build deep integration between your app and the many system features built on top of App Intents, including Siri, controls and widgets, Apple Pencil, Shortcuts, the Action button, and more. Get tips on how to build your App Intents integrations efficiently to create the best experiences in every surface while still sharing code and core functionality.

What’s new in AppKit

What’s new in AppKit

Discover the latest advances in Mac app development. Get an overview of the new features in macOS Sequoia, and how to adopt them in your app. Explore new ways to integrate your existing code with SwiftUI. Learn about the improvements made to numerous AppKit controls, like toolbars, menus, text input, and more.

Catch up on accessibility in SwiftUI

Catch up on accessibility in SwiftUI

SwiftUI makes it easy to build amazing experiences that are accessible to everyone. We’ll discover how assistive technologies understand and navigate your app through the rich accessibility elements provided by SwiftUI. We’ll also discuss how you can further customize these experiences by providing more information about your app’s content and interactions by using accessibility modifiers.

What’s new in UIKit

What’s new in UIKit

Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.

Get started with Dynamic Type

Get started with Dynamic Type

Dynamic Type lets people choose their preferred text size across the system and all of their apps. To help you get started supporting Dynamic Type, we’ll cover the fundamentals: How it works, how to find issues with scaling text in your app, and how to take practical steps using SwiftUI and UIKit to create a great Dynamic Type experience. We’ll also show how you can best use the Large Content Viewer to make navigation controls accessible to everyone.