How do I use NSOpenGLView?

Asked on 07/31/2024

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To use NSOpenGLView, you would typically be working within the context of AppKit, which is the framework used for building macOS applications. However, the provided context from WWDC does not specifically cover NSOpenGLView.

For more detailed information on using NSOpenGLView, you might want to refer to the official Apple documentation or relevant WWDC sessions that focus on AppKit and macOS development.

If you are interested in integrating SwiftUI with AppKit, you might find the session What’s new in AppKit useful, particularly the chapter on "More SwiftUI integrations" which starts at 06:21.

Here is a list of sessions that might be relevant for macOS and AppKit development:

  1. What’s new in AppKit
  2. Work with windows in SwiftUI

For specific guidance on NSOpenGLView, you may need to look at older WWDC sessions or the official Apple Developer documentation.