Mac server
Generated on 7/31/2024
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It seems like you're interested in Mac server-related content from WWDC. Here are some relevant segments and sessions that might be of interest:
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- Discusses private Wi-Fi controls for Mac address rotation on macOS, which is relevant for network management and security on Mac servers.
- Timestamp: 08:08
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What’s new in device management:
- Talks about new MDM commands and payloads, including support for installing service configuration files such as Sudo, PaM, and SSH, which are essential for managing Mac servers.
- Timestamp: 14:39
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Explore machine learning on Apple platforms:
- Highlights the use of Apple silicon and the unified memory architecture on Mac for training high-performance models, which can be relevant for server-based machine learning tasks.
- Timestamp: 08:31
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- Discusses debugging and profiling the source of original HLSL shaders, which can be useful for optimizing Mac-based game servers.
- Timestamp: 54:44
These sessions provide insights into various aspects of managing and optimizing Mac servers, from privacy and security to device management and machine learning capabilities.
Platforms State of the Union
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Discover how to make the most of visionOS capabilities on the web. Explore recent updates like improvements to selection highlighting, and the ability to present spatial photos and panorama images in fullscreen. Learn to take advantage of existing web standards for dictation and text-to-speech with WebSpeech, spatial soundscapes with WebAudio, and immersive experiences with WebXR.
Explore machine learning on Apple platforms
Get started with an overview of machine learning frameworks on Apple platforms. Whether you’re implementing your first ML model, or an ML expert, we’ll offer guidance to help you select the right framework for your app’s needs.
Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.
What’s new in privacy
At Apple, we believe privacy is a fundamental human right. Learn about new and improved permission flows and other features that manage data in a privacy-preserving way, so that you can focus on creating great app experiences.
What’s new in device management
Learn about the latest management capabilities for iOS, iPadOS, macOS, and visionOS, then discover the latest changes to Apple Business Manager and Apple School Manager. We’ll also share updates to Activation Lock, SoftwareUpdate, and Safari management.