What’s the new alternative to largeBlob?
Generated on 7/31/2024
1 search
The new alternative to largeBlob
is the low level mesh API. This API allows for improved memory efficiency by providing more control over how vertex data is arranged and updated. You can use multiple Metal buffers for vertex data, update vertex and index buffers with minimal overhead, and even back updates with GPU compute.
For more details, you can refer to the session Build a spatial drawing app with RealityKit (17:37).
Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.
Create a custom data store with SwiftData
Combine the power of SwiftData’s expressive, declarative modeling API with your own persistence backend. Learn how to build a custom data store and explore how to progressively add persistence features in your app. To get the most out of this session, watch “Meet SwiftData” and “Model your schema with SwiftData” from WWDC23.
Platforms State of the Union
Discover the newest advancements on Apple platforms.
Explore Swift performance
Discover how Swift balances abstraction and performance. Learn what elements of performance to consider and how the Swift optimizer affects them. Explore the different features of Swift and how they’re implemented to further understand the tradeoffs available that can impact performance.