How can I build a custom spatial template with 5 seats, spaced 1 meter apart from each other in an arc?
Generated on 7/31/2024
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To build a custom spatial template with 5 seats, spaced 1 meter apart from each other in an arc, you can follow these steps:
-
Define the Template: Create a struct that conforms to the
spatial template
protocol. This struct will contain an array of template elements, each representing a seat. -
Position the Seats: Seats are positioned relative to the shared app. You can set the x and z offsets to place the seats in the desired positions. For an arc, you will need to calculate the positions based on the arc's radius and angle.
-
Spacing and Orientation: Ensure that the seats are spaced at least 1 meter apart to avoid crowding. You can also set the direction each seat should face.
Here is a simplified example based on the provided context:
struct ArcTemplate: SpatialTemplate {
var elements: [SpatialTemplateElement] {
let radius: Float = 4.0 // Distance from the app
let angleIncrement: Float = .pi / 4 // 45 degrees in radians
var seats: [SpatialTemplateElement] = []
for i in 0..<5 {
let angle = angleIncrement * Float(i - 2) // Center seat at 0, others at -2, -1, 1, 2
let xOffset = radius * sin(angle)
let zOffset = radius * cos(angle)
let seat = SpatialTemplateElement(position: SIMD3<Float>(xOffset, 0, zOffset))
seats.append(seat)
}
return seats
}
}
Key Points from the Session:
-
Positioning Seats: Seats are defined relative to the position of the shared app. For example, the first seat can be placed directly in front of the app with an x offset of 0 and a z offset of 4 meters. Subsequent seats can be positioned with x offsets of ±1 meter to the left and right (Customize spatial Persona templates in SharePlay).
-
Spacing: Ensure seats are at least 1 meter apart to avoid crowding and ensure visibility of spatial Personas (Customize spatial Persona templates in SharePlay).
-
Orientation: You can control the direction each seat faces using methods like
looking at
oraligned with
(Customize spatial Persona templates in SharePlay).
For more detailed guidance, you can refer to the session Customize spatial Persona templates in SharePlay.