Can I import a usdc file generated in Blender to Reality Composer?
Generated on 7/31/2024
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Yes, you can import a USDC file generated in Blender to Reality Composer Pro. The process involves exporting your 3D scene from Blender as a USDC file and then importing it into Reality Composer Pro. Here are the steps:
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Export from Blender: In Blender, go to the File menu and select the export option. Choose "Universal Scene Description" (USDC) as the file format. You can leave the parameters as default, but make sure to set a root print name, as this will carry over to Reality Composer Pro.
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Import to Reality Composer Pro: Open Reality Composer Pro and import the USDC file into a new project. You will be able to modify the materials for each piece, especially if you have named your objects and materials in Blender.
For more detailed guidance, you can refer to the session Create custom environments for your immersive apps in visionOS.
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These sessions provide comprehensive information on exporting from Blender and importing into Reality Composer Pro, as well as optimizing your 3D assets for spatial computing.
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