What is Core Animation?
Generated on 8/1/2024
1 search
Core Animation (CA) is a powerful graphics rendering and animation infrastructure used in iOS and macOS to animate the visual content of applications. It allows developers to create smooth and complex animations with minimal code. Core Animation works by animating the properties of layers, which are lightweight objects that represent visual content and are managed by the system.
In the context of the WWDC 2024 sessions, Core Animation is mentioned in relation to UIKit and SwiftUI animations. Specifically, the existing UIKit API generates a CA animation, which is then added to the view's layer. This is contrasted with SwiftUI animations, which do not create CA animations but instead animate the view's layer's presentation values directly.
For more details on how Core Animation integrates with UIKit and SwiftUI, you can refer to the session Enhance your UI animations and transitions at the 08:34 mark.
Enhance your UI animations and transitions
Explore how to adopt the zoom transition in navigation and presentations to increase the sense of continuity in your app, and learn how to animate UIKit views with SwiftUI animations to make it easier to build animations that feel continuous.
Create custom visual effects with SwiftUI
Discover how to create stunning visual effects in SwiftUI. Learn to build unique scroll effects, rich color treatments, and custom transitions. We’ll also explore advanced graphic effects using Metal shaders and custom text rendering.
What’s new in SwiftUI
Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.
What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.