How do I make a Portal in RealityKit?
Generated on 8/1/2024
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To create a portal in RealityKit, you can follow the steps outlined in the session "Discover RealityKit APIs for iOS, macOS and visionOS" from WWDC 2024. Here is a summary of the process:
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Set Up the Portal Component:
- First, you need to set up the portal component. You can enable portal crossing by setting the crossing mode to a plane. This plane should coincide with the portal geometry itself. For example, in the session, the plane that coincides with the portal is a positive z plane.
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Enable Portal Crossing:
- You can enable portal crossing to allow objects to smoothly cross the portal surface. This is done by setting the crossing mode when creating the portal component. You can set the mode to a plane to enable crossing or set it to disabled to disable crossing.
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Define Clipping Plane:
- In addition to portal crossing, you can define a clipping plane for the portal. This helps in masking the entities that are inside the portal geometry.
For a detailed walkthrough, you can refer to the session Discover RealityKit APIs for iOS, macOS and visionOS (20:17).
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