How do I make an ML model from images and polygons

Generated on 8/2/2024

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To create an ML model from images and polygons using Apple's tools, you can follow these steps:

  1. Prepare Your Data: Ensure your images and annotations (polygons) are ready. Annotations should be accurate to avoid issues like duplicate predictions. You can preview and explore your data source in the CreateML app to verify that your annotations match your expectations. This helps in debugging and visualizing your annotations before training your model.

  2. Use CreateML App: The CreateML app on your Mac is a user-friendly tool to create custom machine learning models. You can choose the object detection template to start with. This template allows you to train models that can detect objects in images.

  3. Object Tracking: If you are working on spatial computing experiences, such as those for Apple Vision Pro, you can use the new object tracking feature in CreateML. This feature allows you to track real-world objects and augment them with virtual content. You can create a new project with the object tracking template, configure your training, and import 3D assets (USDZ files) to match real-world objects.

  4. Train Your Model: Once your data is prepared and your project is set up, you can train your model locally on your Mac. The CreateML app provides a straightforward interface to manage this process.

  5. Deploy Your Model: After training, you can deploy the model into your app using Apple's system frameworks. The output model from CreateML can be integrated into your app to perform tasks like image classification, object detection, and more.

By following these steps, you can create and deploy an ML model from images and polygons using Apple's CreateML and related tools. If you need more detailed information on specific features or steps, you can refer to the sessions mentioned above.