What's bad in Swift?

Generated on 8/2/2024

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Swift is a powerful and modern programming language, but like any language, it has its challenges and limitations. Here are some points that might be considered drawbacks or areas where Swift can be tricky:

  1. Complexity in Optimization: Swift has a powerful optimizer, but there are limits to what it can do. The way you write code can significantly impact how much the optimizer can achieve. This means that for performance-critical applications, developers need to be vigilant about monitoring and optimizing their code (Explore Swift performance).

  2. Abstractions and Performance: Swift provides many tools for abstraction, such as closures and generics, which are not present in C. These abstractions have non-trivial implementations that can sometimes lead to performance issues if not used carefully (Explore Swift performance).

  3. Non-Copyable Types: While Swift 6 introduces non-copyable types to prevent issues like multiple writers to the same file or resource leaks, this feature can add complexity to the code. Developers need to understand and manage these types properly to avoid runtime issues (What’s new in Swift).

  4. Embedded Swift Limitations: In embedded environments, Swift disallows certain features to meet the requirements of small and simple binaries. For example, runtime reflection is avoided due to its high code size cost, which can be a limitation for developers used to these features in other contexts (Go small with Embedded Swift).

  5. Error Handling: Swift's error handling model is designed to be robust, but it requires developers to mark parts of their code that can be the source of errors. This can add overhead to the development process, especially for those new to the language (A Swift Tour: Explore Swift’s features and design).

These points highlight some of the complexities and considerations when working with Swift, especially in performance-critical or resource-constrained environments.

What’s new in Swift

What’s new in Swift

Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.

A Swift Tour: Explore Swift’s features and design

A Swift Tour: Explore Swift’s features and design

Learn the essential features and design philosophy of the Swift programming language. We’ll explore how to model data, handle errors, use protocols, write concurrent code, and more while building up a Swift package that has a library, an HTTP server, and a command line client. Whether you’re just beginning your Swift journey or have been with us from the start, this talk will help you get the most out of the language.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

Explore Swift performance

Explore Swift performance

Discover how Swift balances abstraction and performance. Learn what elements of performance to consider and how the Swift optimizer affects them. Explore the different features of Swift and how they’re implemented to further understand the tradeoffs available that can impact performance.

Go small with Embedded Swift

Go small with Embedded Swift

Embedded Swift brings the safety and expressivity of Swift to constrained environments. Explore how Embedded Swift runs on a variety of microcontrollers through a demonstration using an off-the-shelf Matter device. Learn how the Embedded Swift subset packs the benefits of Swift into a tiny footprint with no runtime, and discover plenty of resources to start your own Embedded Swift adventure.