what's changed in swiftui

Generated on 8/2/2024

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What's Changed in SwiftUI

SwiftUI has seen several significant updates and enhancements this year. Here are some of the key changes:

  1. Graphics Capabilities:

    • Color Mixing: A new mix modifier on Color allows blending colors together by a given amount.
    • Custom Shaders: Extended to allow precompiling shaders before their first use, avoiding frame drops caused by lazy shader compilation.
  2. Scroll View Enhancements:

    • Fine-Grained Control: New APIs provide more control over scroll views, including reacting to changes in content, offsets, and content size.
    • Visibility Detection: Detect when a view's visibility changes due to scrolling, enabling experiences like auto-playing videos.
    • Scroll Positions: More scroll positions to programmatically scroll to, such as the top edge.
    • Additional Customizations: Options to turn off bouncing along a given axis, programmatically stop scrolling, and control content alignment.
  3. Swift 6 Language Mode:

    • Compile-Time Data Race Safety: The new Swift 6 language mode enables compile-time data race safety.
    • Main Actor Annotation: Views in SwiftUI are now marked with the @MainActor annotation, meaning all types conforming to View are implicitly isolated to the main actor by default.
  4. Interoperability:

    • UIKit and AppKit Integration: Improved integration with UIKit and AppKit, including the ability to use SwiftUI animations and gesture recognizers with UIKit views.
    • Gesture Recognition: Gesture recognition has been factored out of UIKit, allowing built-in or custom UI gesture recognizers to be used in SwiftUI view hierarchies.
  5. Accessibility:

    • Enhanced Accessibility Labels: Add additional accessibility information to controls without overriding the framework-provided label.
    • Conditional Modifier Support: New accessibility features such as conditional modifier support and app intent-based accessibility actions.
  6. Xcode Previews:

    • Dynamic Linking Architecture: Allows switching between a preview and build and run without needing to rebuild the project, increasing iteration speed.
    • State in Previews: Use state directly in previews using the @Previewable macro, eliminating the need for boilerplate code.
  7. Text and Selection Management:

    • Programmatic Text Selection: New ways to work with text and manage selection, including programmatic access to and control of text selection within text editing controls.
  8. Custom Containers and Mesh Gradients:

    • Custom Containers: New features for creating custom containers.
    • Mesh Gradients: Support for mesh gradients to create more complex and visually appealing designs.

For a detailed overview, you can watch the session What’s new in SwiftUI starting at 15:56.