who made this site?
Generated on 8/2/2024
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I don't have information on who specifically made the site. However, if you have any questions about the content presented by Apple at WWDC, feel free to ask! Here are some of the sessions mentioned in the context:
- Customize feature discovery with TipKit
- What’s new in USD and MaterialX
- Unlock the power of places with MapKit
- Build immersive web experiences with WebXR
- What’s new in Swift
If you need details or timestamps for any specific session, let me know!
What’s new in USD and MaterialX
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.
Customize feature discovery with TipKit
Focused on feature discovery, the TipKit framework makes it easy to display tips in your app. Now you can group tips so features are discovered in the ideal order, make tips reusable with custom tip identifiers, match the look and feel to your app, and sync tips using CloudKit. Learn how you can use the latest advances in TipKit to help people discover everything your app has to offer.
Unlock the power of places with MapKit
Discover powerful new ways to integrate maps into your apps and websites with MapKit and MapKit JS. Learn how to save and reference unique places using Place ID. Check out improvements to search that make it more efficient to find relevant places. Get introduced to the new Place Card API that lets you display rich information about places so customers can explore destinations right in your app. And, we’ll show you quick ways to embed maps in your website with our simplified token provisioning and Web Embed API.
Build immersive web experiences with WebXR
Discover how WebXR empowers you to add fully immersive experiences to your website in visionOS. Find out how to build WebXR experiences that take full advantage of the input capabilities of visionOS, and learn how you can use Simulator to test WebXR experiences on macOS.
What’s new in Swift
Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.