how do appintents work
Asked on 2024-07-30
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AppIntents are not directly mentioned in the provided context. However, if you are interested in how to work with various APIs and features in visionOS or other Apple platforms, here are some relevant sessions from WWDC 2024 that might be of interest:
- Introducing enterprise APIs for visionOS
- Bring your iOS or iPadOS game to visionOS
- Build a spatial drawing app with RealityKit
- What’s new in device management
- Work with windows in SwiftUI
- What’s new in AppKit
- Design advanced games for Apple platforms
- Render Metal with passthrough in visionOS
These sessions cover a range of topics from working with visionOS, RealityKit, SwiftUI, and AppKit, to designing advanced games and managing devices. If you have specific questions about any of these topics, feel free to ask!

Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.

Render Metal with passthrough in visionOS
Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.

Bring your iOS or iPadOS game to visionOS
Discover how to transform your iOS or iPadOS game into a uniquely visionOS experience. Increase the immersion (and fun factor!) with a 3D frame or an immersive background. And invite players further into your world by adding depth to the window with stereoscopy or head tracking.
