keyboard dismiss controls

Generated on 8/3/2024

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The context provided does not specifically mention "keyboard dismiss controls." However, there are several sessions that discuss various aspects of input methods and controls, which might be relevant depending on the specific details you are looking for. Here are some sessions that might be of interest:

  1. Extend your app’s controls across the system: This session discusses how to create and configure controls that can be placed in various system spaces like Control Center and the lock screen.
  2. Design advanced games for Apple platforms: This session covers designing game controls, including keyboard support and ensuring that control mappings are comfortable.
  3. What’s new in SwiftUI: This session includes information on keyboard support and how to handle modifier key press state changes.
  4. What’s new in AppKit: This session introduces new capabilities in the text system and how to use the keyboard to open context menus.

If you have a more specific question or need details on a particular aspect of keyboard controls, please let me know!

Design advanced games for Apple platforms

Design advanced games for Apple platforms

Learn how to adapt your high-end game so it feels at home on Mac, iPad, and iPhone. We’ll go over how to make your game look stunning on different displays, tailor your input and controls to be intuitive on each device, and take advantage of Apple technologies that deliver great player experiences.

Extend your app’s controls across the system

Extend your app’s controls across the system

Bring your app’s controls to Control Center, the Lock Screen, and beyond. Learn how you can use WidgetKit to extend your app’s controls to the system experience. We’ll cover how you can to build a control, tailor its appearance, and make it configurable.

Explore game input in visionOS

Explore game input in visionOS

Discover how to design and implement great input for your game in visionOS. Learn how system gestures let you provide frictionless ways for players to interact with your games. And explore best practices for supporting custom gestures and game controllers.

What’s new in SwiftUI

What’s new in SwiftUI

Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.

What’s new in AppKit

What’s new in AppKit

Discover the latest advances in Mac app development. Get an overview of the new features in macOS Sequoia, and how to adopt them in your app. Explore new ways to integrate your existing code with SwiftUI. Learn about the improvements made to numerous AppKit controls, like toolbars, menus, text input, and more.