When did Apple launch av foundation?

Generated on 8/3/2024

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Apple launched AV Foundation in 2010 as part of iOS 4. This framework has since evolved and continues to be a core component for handling media playback and recording across Apple's platforms. For more details on the latest updates and features in AV Foundation, you can check out the session Discover media performance metrics in AVFoundation from WWDC 2024.

Explore multiview video playback in visionOS

Explore multiview video playback in visionOS

Learn how AVExperienceController can enable playback of multiple videos on Apple Vision Pro. Review best practices for adoption and explore great use cases, like viewing a sports broadcast from different angles or watching multiple games simultaneously. And discover how to design a compelling and intuitive multiview experience in your app.

Port advanced games to Apple platforms

Port advanced games to Apple platforms

Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

Discover media performance metrics in AVFoundation

Discover media performance metrics in AVFoundation

Discover how you can monitor, analyze, and improve user experience with the new media performance APIs. Explore how to monitor AVPlayer performance for HLS assets using different AVMetricEvents, and learn how to use these metrics to understand and triage player performance issues.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

What’s new in Swift

What’s new in Swift

Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.

Build compelling spatial photo and video experiences

Build compelling spatial photo and video experiences

Learn how to adopt spatial photos and videos in your apps. Explore the different types of stereoscopic media and find out how to capture spatial videos in your iOS app on iPhone 15 Pro. Discover the various ways to detect and present spatial media, including the new QuickLook Preview Application API in visionOS. And take a deep dive into the metadata and stereo concepts that make a photo or video spatial.

Enhance ad experiences with HLS interstitials

Enhance ad experiences with HLS interstitials

Explore how HLS Interstitials can help you seamlessly insert advertisements into your HLS content. We’ll also show you how to use integrated timeline to tune your UI experience and build SharePlay for interstitials.