is scenekit still supported
Generated on 8/4/2024
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Based on the provided context, there is no specific mention of SceneKit. However, there is a significant focus on RealityKit, which is highlighted as a key framework for creating 3D and spatial experiences across various Apple platforms, including iOS, macOS, iPadOS, and visionOS.
If you are interested in learning more about the capabilities and updates to RealityKit, you might want to check out the following sessions:
- Platforms State of the Union (42:00)
- What’s new in USD and MaterialX (02:31)
- Break into the RealityKit debugger (01:41)
- Build a spatial drawing app with RealityKit (02:43)
These sessions provide detailed insights into the latest features and tools available in RealityKit, which might be useful if you are considering transitioning from SceneKit or exploring new possibilities in 3D app development.
Platforms State of the Union
Discover the newest advancements on Apple platforms.
Break into the RealityKit debugger
Meet the RealityKit debugger and discover how this new tool lets you inspect the entity hierarchy of spatial apps, debug rogue transformations, find missing entities, and detect which parts of your code are causing problems for your systems.
What’s new in USD and MaterialX
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.
Meet TabletopKit for visionOS
Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.
Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.