where does wwdc take place?
Generated on 8/4/2024
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WWDC, or the Apple Worldwide Developers Conference, is a global event where Apple connects with developers around the world. The event includes online labs, consultations, and forums where developers can interact with Apple engineers and experts. Additionally, Apple hosts activities at various locations such as Apple Developer Centers, Developer Academies, and Apple Vision Pro Labs.
For more details, you can refer to the Platforms State of the Union session.
Platforms State of the Union
Discover the newest advancements on Apple platforms.
What’s new in SwiftUI
Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.
What’s new in USD and MaterialX
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.
What’s new in device management
Learn about the latest management capabilities for iOS, iPadOS, macOS, and visionOS, then discover the latest changes to Apple Business Manager and Apple School Manager. We’ll also share updates to Activation Lock, SoftwareUpdate, and Safari management.
Platforms State of the Union 5-Minute Recap
Watch a quick recap of the newest advancements on Apple platforms.
Optimize your 3D assets for spatial computing
Dive into an end-to-end workflow for optimized 3D asset creation. Discover best practices for optimizing meshes, materials, and textures in your digital content creation tool. Learn how to harness shader graph, baking, and material instances to enhance your 3D scene while optimizing performance. Take advantage of native tools to work more effectively with your assets and improve your app’s performance.