What years of WWDC you are trained with?
Generated on 8/4/2024
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I am trained with content from WWDC 2024. Here are some of the sessions mentioned in the context:
- Platforms State of the Union
- Platforms State of the Union 5-Minute Recap
- What’s new in Swift
- What’s new in Xcode 16
- What’s new in device management
- Extend your Xcode Cloud workflows
- Xcode essentials
If you have any specific questions about these sessions or other content from WWDC 2024, feel free to ask!
Platforms State of the Union
Discover the newest advancements on Apple platforms.
Xcode essentials
Edit, debug, commit, repeat. Explore the suite of tools in Xcode that help you iterate quickly when developing apps. Discover tips and tricks to help optimize and boost your development workflow.
Platforms State of the Union 5-Minute Recap
Watch a quick recap of the newest advancements on Apple platforms.
What’s new in device management
Learn about the latest management capabilities for iOS, iPadOS, macOS, and visionOS, then discover the latest changes to Apple Business Manager and Apple School Manager. We’ll also share updates to Activation Lock, SoftwareUpdate, and Safari management.
Extend your Xcode Cloud workflows
Discover how Xcode Cloud can adapt to your development needs. We’ll show you how to streamline your workflows, automate testing and distribution with start conditions, custom aliases, custom scripts, webhooks, and the App Store Connect API.
What’s new in Xcode 16
Discover the latest productivity and performance improvements in Xcode 16. Learn about enhancements to code completion, diagnostics, and Xcode Previews. Find out more about updates in builds and explore improvements in debugging and Instruments.
What’s new in Swift
Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.