how do I add location tracking to my app

Generated on 8/5/2024

1 search

To add location tracking to your app, you can use the CoreLocation framework provided by Apple. Here are the steps to get started, based on the information from the WWDC sessions:

  1. Request Authorization:

    • Before you can use location services, you need to request authorization from the user. This can be done using the CLLocationManager and methods like requestWhenInUseAuthorization or requestAlwaysAuthorization.
    • In the session What’s new in location authorization, it is mentioned that you can simplify this process using the new CLServiceSession for a more declarative approach.
  2. Set Up Location Manager:

    • Create an instance of CLLocationManager and set its delegate.
    • Configure the desired accuracy and distance filter.
  3. Handle Authorization Status:

    • Implement the delegate methods to handle changes in authorization status and to start receiving location updates.
  4. Start Receiving Location Updates:

    • Once authorized, you can start receiving location updates by calling startUpdatingLocation on your CLLocationManager instance.

Here is a basic example in Swift:

import CoreLocation

class LocationManager: NSObject, CLLocationManagerDelegate {
    private let locationManager = CLLocationManager()

    override init() {
        super.init()
        locationManager.delegate = self
        locationManager.desiredAccuracy = kCLLocationAccuracyBest
        locationManager.requestWhenInUseAuthorization()
    }

    func startTracking() {
        if CLLocationManager.locationServicesEnabled() {
            locationManager.startUpdatingLocation()
        }
    }

    func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
        switch status {
        case .authorizedWhenInUse, .authorizedAlways:
            startTracking()
        case .denied, .restricted:
            // Handle denied or restricted status
            break
        case .notDetermined:
            // Request authorization
            locationManager.requestWhenInUseAuthorization()
        @unknown default:
            break
        }
    }

    func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
        guard let location = locations.last else { return }
        // Use the location data
        print("Location: \(location.coordinate.latitude), \(location.coordinate.longitude)")
    }
}

For more advanced usage and to understand the lifecycle of location sessions, you can refer to the session What’s new in location authorization.

Relevant Sessions:

  1. What’s new in location authorization
  2. Build a spatial drawing app with RealityKit

These sessions provide detailed insights into setting up location tracking and handling user permissions effectively.

Explore object tracking for visionOS

Explore object tracking for visionOS

Find out how you can use object tracking to turn real-world objects into virtual anchors in your visionOS app. Learn how you can build spatial experiences with object tracking from start to finish. Find out how to create a reference object using machine learning in Create ML and attach content relative to your target object in Reality Composer Pro, RealityKit or ARKit APIs.

Build a spatial drawing app with RealityKit

Build a spatial drawing app with RealityKit

Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.

What’s new in location authorization

What’s new in location authorization

Location authorization is turning 2.0. Learn about new recommendations and techniques to get the authorization you need, and a new system of diagnostics that can let you know when an authorization goal can’t be met.

Dive deep into volumes and immersive spaces

Dive deep into volumes and immersive spaces

Discover powerful new ways to customize volumes and immersive spaces in visionOS. Learn to fine-tune how volumes resize and respond to people moving around them. Make volumes and immersive spaces interact through the power of coordinate conversions. Find out how to make your app react when people adjust immersion with the Digital Crown, and use a surrounding effect to dynamically customize the passthrough tint in your immersive space experience.

What’s new in DockKit

What’s new in DockKit

Discover how intelligent tracking in DockKit allows for smoother transitions between subjects. We will cover what intelligent tracking is, how it uses an ML model to select and track subjects, and how you can use it in your app.