xcode
Generated on 8/6/2024
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Xcode was a significant focus at WWDC 2024, with several sessions highlighting its new features and improvements. Here are some key points:
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Xcode 16 Overview:
- Xcode 16 introduces a new chapter for development, integrating generative models to enhance tools like code completion. The new engine predicts the code you need, using a model specifically trained for Swift and Apple SDKs. This engine runs locally on your Mac, ensuring privacy and fast results, even offline. For more details, you can check the Platforms State of the Union session.
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Swiftassist:
- Swiftassist is a new feature in Xcode 16, acting as a companion for all coding tasks. It can answer coding questions, help with experimenting with new APIs, and assist in prototyping. This feature leverages a powerful model running in the cloud. More information can be found in the Platforms State of the Union session.
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Debugging and Testing:
- Xcode 16 includes enhancements for debugging and testing, such as a single view of backtraces, a flame graph for profiling data, and improvements to localization catalogs. These features aim to boost productivity and app quality. For a detailed walkthrough, refer to the Xcode essentials session.
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Xcode Cloud:
- Xcode Cloud continues to streamline the process of testing and distributing apps. It integrates seamlessly with Xcode to help developers stay focused and work efficiently. This was highlighted in the Platforms State of the Union session.
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Debugging in LLDB:
- The session "Run, Break, Inspect: Explore effective debugging in LLDB" covers advanced debugging techniques in Xcode, including the use of the
p
command and structured logging. This session is useful for developers looking to enhance their debugging skills. You can start with the Introduction.
- The session "Run, Break, Inspect: Explore effective debugging in LLDB" covers advanced debugging techniques in Xcode, including the use of the
Relevant Sessions
- Platforms State of the Union
- Xcode essentials
- Run, Break, Inspect: Explore effective debugging in LLDB
These sessions provide a comprehensive overview of the new features and improvements in Xcode 16, making it easier for developers to build, debug, and distribute their apps.
Platforms State of the Union 5-Minute Recap
Watch a quick recap of the newest advancements on Apple platforms.
Platforms State of the Union
Discover the newest advancements on Apple platforms.
Run, Break, Inspect: Explore effective debugging in LLDB
Learn how to use LLDB to explore and debug codebases. We’ll show you how to make the most of crashlogs and backtraces, and how to supercharge breakpoints with actions and complex stop conditions. We’ll also explore how the “p” command and the latest features in Swift 6 can enhance your debugging experience.
Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.
Xcode essentials
Edit, debug, commit, repeat. Explore the suite of tools in Xcode that help you iterate quickly when developing apps. Discover tips and tricks to help optimize and boost your development workflow.