What is new in swift locks?
Generated on 8/7/2024
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In Swift 6, several new features and improvements have been introduced to enhance the language's capabilities, particularly in the area of concurrency and synchronization. Here are the key updates related to Swift locks:
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Data Race Safety: Swift 6 introduces a new language mode that provides data race safety guarantees, helping developers write correct concurrent programs. This mode is opt-in and can be adopted module by module (What’s new in Swift).
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Low-Level Synchronization Primitives: The synchronization module in Swift 6 introduces new low-level primitives, including:
- Atomics: These are generic over any type and provide an efficient, lock-free implementation on the platform. Atomic values should be stored in
let
properties for safe concurrent access, and all operations on atomics are explicit with memory ordering arguments (What’s new in Swift). - Mutex: Similar to atomics, a mutex should be stored in a
let
property and can be safely accessed concurrently. All accesses to the storage protected by the mutex are via the closure passed to thewithLock
method, ensuring mutually exclusive access (What’s new in Swift).
- Atomics: These are generic over any type and provide an efficient, lock-free implementation on the platform. Atomic values should be stored in
These updates are part of a broader effort to improve concurrency in Swift, making it easier to write safe and efficient concurrent code. For more details, you can refer to the session "What’s new in Swift" which covers these new low-level synchronization primitives.
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What’s new in Swift
Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.