Can I use objective c

Generated on 8/11/2024

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Yes, you can still use Objective-C for development on Apple platforms. However, Apple has been promoting Swift as the preferred language for app development due to its modern features, safety, and performance benefits. Swift is designed to be more approachable for newcomers and powerful for experts, and it is used extensively across Apple's software stack, from apps to system services and frameworks.

For example, in the Platforms State of the Union, it was mentioned that Swift is a revolutionary programming language that is fast, modern, and safe, making it an ideal choice for app development. Additionally, Swift's interoperability with C and Objective-C allows developers to incrementally adopt Swift in their existing projects, improving security and productivity.

If you're interested in learning more about Swift and its features, you might want to check out sessions like "What’s new in Swift" and "A Swift Tour: Explore Swift’s features and design" from WWDC 2024.

Migrate your TVML app to SwiftUI

Migrate your TVML app to SwiftUI

SwiftUI helps you build great apps on all Apple platforms and is the preferred toolkit for bringing your content into the living room with tvOS 18. Learn how to use SwiftUI to create familiar layouts and controls from TVMLKit, and get tips and best practices.

A Swift Tour: Explore Swift’s features and design

A Swift Tour: Explore Swift’s features and design

Learn the essential features and design philosophy of the Swift programming language. We’ll explore how to model data, handle errors, use protocols, write concurrent code, and more while building up a Swift package that has a library, an HTTP server, and a command line client. Whether you’re just beginning your Swift journey or have been with us from the start, this talk will help you get the most out of the language.

What’s new in Swift

What’s new in Swift

Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

Go small with Embedded Swift

Go small with Embedded Swift

Embedded Swift brings the safety and expressivity of Swift to constrained environments. Explore how Embedded Swift runs on a variety of microcontrollers through a demonstration using an off-the-shelf Matter device. Learn how the Embedded Swift subset packs the benefits of Swift into a tiny footprint with no runtime, and discover plenty of resources to start your own Embedded Swift adventure.

Port advanced games to Apple platforms

Port advanced games to Apple platforms

Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.