Accelerometer

Generated on 8/12/2024

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It seems like you're interested in accelerometer-related content from Apple's WWDC sessions. While the provided context doesn't specifically mention accelerometers, it does cover various topics related to tracking and motion, such as hand tracking with RealityKit and object tracking with ARKit. These technologies often utilize sensors like accelerometers to enhance spatial computing experiences.

For example, in the session titled "Discover RealityKit APIs for iOS, macOS and visionOS," there is a discussion about using hand tracking to control a spaceship in a mixed immersive space. This involves tracking the player's hands in 3D space, which could potentially leverage accelerometer data for more accurate motion detection.

If you have a specific question about accelerometers or related technologies, feel free to ask, and I can try to provide more detailed information based on the context available.

Discover RealityKit APIs for iOS, macOS and visionOS

Discover RealityKit APIs for iOS, macOS and visionOS

Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.

What’s new in DockKit

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Explore object tracking for visionOS

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Create enhanced spatial computing experiences with ARKit

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