reality kit

Asked on 08/12/2024

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RealityKit is a powerful framework introduced by Apple to create compelling 3D and spatial experiences across various platforms, including iOS, macOS, and visionOS. At WWDC 2024, several sessions highlighted the advancements and features of RealityKit:

  1. Platforms State of the Union: RealityKit 4 was introduced, aligning APIs and tools across macOS, iOS, and iPadOS. It includes features like material X, portals, particles, blend shapes, inverse kinematics, and animation timelines, enhancing character animation capabilities and interactions (Platforms State of the Union).

  2. What’s new in USD and MaterialX: RealityKit now supports USD and MaterialX, allowing for the creation of amazing spatial experiences. It includes support for material X shaders in Shader Graph, a system within Reality Composer Pro, and brings these features to other platforms for consistent visuals (What’s new in USD and MaterialX).

  3. Build a spatial drawing app with RealityKit: This session demonstrated building an interactive spatial drawing app using RealityKit. It covered spatial tracking APIs, SwiftUI integration, and advanced low-level APIs for generating meshes and textures interactively (Build a spatial drawing app with RealityKit).

  4. Break into the RealityKit debugger: This session focused on using the RealityKit debugger to troubleshoot and enhance 3D apps. It showcased how to visualize invisible entities and debug complex behaviors in RealityKit applications (Break into the RealityKit debugger).

  5. Explore object tracking for visionOS: This session explored using RealityKit and ARKit APIs for object tracking in visionOS, demonstrating how to anchor virtual content using Reality Composer Pro (Explore object tracking for visionOS).

These sessions provide a comprehensive overview of the capabilities and new features of RealityKit, enabling developers to create dynamic and immersive spatial experiences.