백그라운드 인텐트로 UI 업데이트
Generated on 8/13/2024
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To update the UI using background intents, you can leverage the new features introduced in iOS 18, particularly the UI update link in UIKit. This feature simplifies the implementation of complex animations that require periodic UI updates. If you've used CA display link before, UI update link will be familiar, but it offers more features such as automatic view tracking and the ability to put the system in a low latency mode for drawing applications. This can help achieve better performance and battery efficiency.
For more detailed information, you can refer to the session What’s new in UIKit (10:48) where these features are discussed.
What’s new in SwiftUI
Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.
Evolve your document launch experience
Make your document-based app stand out, and bring its unique identity into focus with the new document launch experience. Learn how to leverage the new API to customize the first screen people see when they launch your app. Utilize the new system-provided design, and amend it with custom actions, delightful decorative views, and impressive animations.
Elevate your tab and sidebar experience in iPadOS
iPadOS 18 introduces a new navigation system that gives people the flexibility to choose between using a tab bar or sidebar. The newly redesigned tab bar provides more space for content and other functionality. Learn how to use SwiftUI and UIKit to enable customization features – like adding, removing and reordering tabs – to enable a more personal touch in your app.
What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.