Can I use rust as a programming langauge for the mac?
Generated on 8/13/2024
1 search
Apple's WWDC sessions primarily focus on Swift as the preferred programming language for macOS and other Apple platforms. Swift is highlighted for its safety, speed, and interoperability with C and C++. While Rust is not specifically mentioned in the provided context, Swift is emphasized as the ideal language for app development on Apple platforms, and Apple is committed to adopting Swift in their C codebases. Swift's cross-platform capabilities are also expanding, with support for Linux and Windows, and efforts to bring Swift to more platforms and domains.
If you're interested in using Rust on macOS, it is technically possible, but it is not the focus of Apple's development ecosystem as presented at WWDC. Swift is the recommended language for developing applications on Apple platforms.
What’s new in Swift
Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.
Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.
A Swift Tour: Explore Swift’s features and design
Learn the essential features and design philosophy of the Swift programming language. We’ll explore how to model data, handle errors, use protocols, write concurrent code, and more while building up a Swift package that has a library, an HTTP server, and a command line client. Whether you’re just beginning your Swift journey or have been with us from the start, this talk will help you get the most out of the language.
Platforms State of the Union
Discover the newest advancements on Apple platforms.