hola
Asked on 08/18/2024
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Hello! It seems like you're interested in the content presented by Apple at WWDC. If you have any specific questions about the sessions or topics covered, feel free to ask! Here are some of the sessions mentioned in the context:
- What’s new in SwiftUI - Covers new features and capabilities in SwiftUI, including windowing and input methods.
- Dive deep into volumes and immersive spaces - Focuses on working with 3D content in volumes and immersive spaces on visionOS.
- Evolve your document launch experience - Discusses new ways to enhance document-based applications with customizable launch experiences.
- Render Metal with passthrough in visionOS - Explores using Metal for rendering in mixed immersion on visionOS.
- Explore multiview video playback in visionOS - Introduces multiview architecture for simultaneous video watching.
- Optimize your 3D assets for spatial computing - Provides guidance on creating performant 3D content for Apple Vision Pro.
- Enhance the immersion of media viewing in custom environments - Looks at creating immersive media viewing experiences on Apple Vision Pro.
- Capture HDR content with ScreenCaptureKit - Shows how to capture HDR content and integrate it with system UI experiences.
- Tailor macOS windows with SwiftUI - Demonstrates how to use new SwiftUI APIs to customize macOS application windows.
If you have a specific session or topic in mind, let me know, and I can provide more detailed information or timestamps!

Optimize your 3D assets for spatial computing
Dive into an end-to-end workflow for optimized 3D asset creation. Discover best practices for optimizing meshes, materials, and textures in your digital content creation tool. Learn how to harness shader graph, baking, and material instances to enhance your 3D scene while optimizing performance. Take advantage of native tools to work more effectively with your assets and improve your app’s performance.

Evolve your document launch experience
Make your document-based app stand out, and bring its unique identity into focus with the new document launch experience. Learn how to leverage the new API to customize the first screen people see when they launch your app. Utilize the new system-provided design, and amend it with custom actions, delightful decorative views, and impressive animations.

Render Metal with passthrough in visionOS
Get ready to extend your Metal experiences for visionOS. Learn best practices for integrating your rendered content with people’s physical environments with passthrough. Find out how to position rendered content to match the physical world, reduce latency with trackable anchor prediction, and more.