What breaking changes are there in cgcontroller

Asked on 08/18/2024

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I don't have specific information on breaking changes in CGController from the provided context. However, the context does mention updates and features related to game controllers and input handling across various Apple platforms, particularly in sessions like "Explore game input in visionOS" and "Design advanced games for Apple platforms." These sessions discuss handling game controller input, setting up observers for connection events, and using the game controller framework for input management.

If you are interested in learning more about game input and controllers, you might want to check out the session Explore game input in visionOS (11:24) which covers physical controllers and their integration with visionOS.