How can I do tables
Generated on 8/20/2024
1 search
To create tables in the context of developing games with TabletopKit for visionOS, you start by defining the table's shape and dimensions, which represent the playable area for your game. You can choose between a circular table with a radius or a rectangular table with a width and depth. Once the table is established, all future positions and orientations are described relative to the table's origin and coordinate system. This setup is crucial for positioning game elements like seats, boards, and other equipment on the table.
For more detailed guidance on setting up tables and integrating them into your game, you can refer to the session Meet TabletopKit for visionOS (02:37).
Demystify SwiftUI containers
Learn about the capabilities of SwiftUI container views and build a mental model for how subviews are managed by their containers. Leverage new APIs to build your own custom containers, create modifiers to customize container content, and give your containers that extra polish that helps your apps stand out.
Meet TabletopKit for visionOS
Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.
Elevate your tab and sidebar experience in iPadOS
iPadOS 18 introduces a new navigation system that gives people the flexibility to choose between using a tab bar or sidebar. The newly redesigned tab bar provides more space for content and other functionality. Learn how to use SwiftUI and UIKit to enable customization features – like adding, removing and reordering tabs – to enable a more personal touch in your app.