Who is steve

Generated on 8/21/2024

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It seems like you're asking about Steve, but since this is off-topic for the content presented by Apple at WWDC, let's focus on the sessions and topics covered at the event.

For example, if you're interested in learning about the latest advancements in Apple's development tools, you might want to check out the session on Xcode essentials, which covers efficient ways to work with Xcode, including editing, debugging, and testing your applications.

If you're curious about device management, the session on What’s new in device management provides insights into the latest features for managing Apple devices, including updates to Apple Business Manager and Apple School Manager.

Feel free to ask more specific questions about these sessions or any other topics covered at WWDC!

Port advanced games to Apple platforms

Port advanced games to Apple platforms

Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

What’s new in location authorization

What’s new in location authorization

Location authorization is turning 2.0. Learn about new recommendations and techniques to get the authorization you need, and a new system of diagnostics that can let you know when an authorization goal can’t be met.

What’s new in device management

What’s new in device management

Learn about the latest management capabilities for iOS, iPadOS, macOS, and visionOS, then discover the latest changes to Apple Business Manager and Apple School Manager. We’ll also share updates to Activation Lock, SoftwareUpdate, and Safari management.

Tailor macOS windows with SwiftUI

Tailor macOS windows with SwiftUI

Make your windows feel tailor-made for macOS. Fine-tune your app’s windows for focused purposes, ease of use, and to express functionality. Use SwiftUI to style window toolbars and backgrounds. Arrange your windows with precision, and make smart decisions about restoration and minimization.

Xcode essentials

Xcode essentials

Edit, debug, commit, repeat. Explore the suite of tools in Xcode that help you iterate quickly when developing apps. Discover tips and tricks to help optimize and boost your development workflow.

Run, Break, Inspect: Explore effective debugging in LLDB

Run, Break, Inspect: Explore effective debugging in LLDB

Learn how to use LLDB to explore and debug codebases. We’ll show you how to make the most of crashlogs and backtraces, and how to supercharge breakpoints with actions and complex stop conditions. We’ll also explore how the “p” command and the latest features in Swift 6 can enhance your debugging experience.

Platforms State of the Union

Platforms State of the Union

Discover the newest advancements on Apple platforms.

What’s new in Create ML

What’s new in Create ML

Explore updates to Create ML, including interactive data source previews and a new template for building object tracking models for visionOS apps. We’ll also cover important framework improvements, including new time-series forecasting and classification APIs.

Work with windows in SwiftUI

Work with windows in SwiftUI

Learn how to create great single and multi-window apps in visionOS, macOS, and iPadOS. Discover tools that let you programmatically open and close windows, adjust position and size, and even replace one window with another. We’ll also explore design principles for windows that help people use your app within their workflows.

Capture HDR content with ScreenCaptureKit

Capture HDR content with ScreenCaptureKit

Learn how to capture high dynamic colors using ScreenCaptureKit, and explore new features like HDR support, microphone capture, and straight-to-file recording.