네이티브는 끝났다 답은 크로스플랫폼이다

Asked on 08/22/2024

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It seems like you're interested in cross-platform development, particularly in the context of Apple's ecosystem. At WWDC, Apple has highlighted several advancements in this area:

  1. Swift as a Cross-Platform Language: Swift continues to grow as a cross-platform language, officially supported on Apple platforms, Linux, and Windows. The community is also working on bringing Swift to other platforms like WebAssembly. This year, Apple introduced a fully static Linux SDK for Swift, enabling cross-compilation from macOS to Linux, which simplifies the development process across different environments. You can learn more about this in the session What’s new in Swift.

  2. RealityKit APIs: With the latest release, RealityKit now supports cross-platform capabilities, allowing developers to bring spatial computing experiences from visionOS to iOS, iPadOS, and macOS with minimal code changes. This is particularly useful for developers looking to create immersive experiences across multiple Apple devices. More details can be found in the session Discover RealityKit APIs for iOS, macOS and visionOS.

  3. Game Porting: Apple has made it easier to port games to its platforms. The game porting toolkit includes examples and tools to help developers bring their games to macOS, iOS, and visionOS. This includes support for shaders, graphics, and input, ensuring a seamless gaming experience across devices. Check out the session Port advanced games to Apple platforms for more information.

These advancements reflect Apple's commitment to supporting cross-platform development, making it easier for developers to create applications and games that work seamlessly across different devices.