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Generated on 8/22/2024
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Hello! If you have any questions about the content presented by Apple at WWDC, feel free to ask. Here are some of the sessions mentioned in the context:
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Catch up on accessibility in SwiftUI: This session covers how to enhance accessibility in SwiftUI applications, including making views more accessible and customizing accessibility labels.
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Build a spatial drawing app with RealityKit: This session discusses building a spatial drawing app using RealityKit, focusing on text styling, 3D modeling, and creating splash screens.
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Get started with Dynamic Type: This session explains how to use Dynamic Type to improve text readability and accessibility in apps, including handling different text sizes and dynamic layouts.
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Build multilingual-ready apps: This session provides insights into creating apps that support multiple languages, focusing on text rendering and localization.
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What’s new in SwiftUI: This session highlights the latest updates in SwiftUI, including new APIs for TabView, presentation sizing, and custom controls.
If you have specific questions about any of these sessions or need timestamps for particular topics, let me know!
Catch up on accessibility in SwiftUI
SwiftUI makes it easy to build amazing experiences that are accessible to everyone. We’ll discover how assistive technologies understand and navigate your app through the rich accessibility elements provided by SwiftUI. We’ll also discuss how you can further customize these experiences by providing more information about your app’s content and interactions by using accessibility modifiers.
Get started with Dynamic Type
Dynamic Type lets people choose their preferred text size across the system and all of their apps. To help you get started supporting Dynamic Type, we’ll cover the fundamentals: How it works, how to find issues with scaling text in your app, and how to take practical steps using SwiftUI and UIKit to create a great Dynamic Type experience. We’ll also show how you can best use the Large Content Viewer to make navigation controls accessible to everyone.
Build multilingual-ready apps
Ensure your app works properly and effectively for multilingual users. Learn best practices for text input, display, search, and formatting. Get details on typing in multiple languages without switching between keyboards. And find out how the latest advances in the String Catalog can make localization even easier.
Build a spatial drawing app with RealityKit
Harness the power of RealityKit through the process of building a spatial drawing app. As you create an eye-catching spatial experience that integrates RealityKit with ARKit and SwiftUI, you’ll explore how resources work in RealityKit and how to use features like low-level mesh and texture APIs to achieve fast updates of the users’ brush strokes.
What’s new in SwiftUI
Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.