static library에서 preview 지원하는 참고자료 혹시 아시는분 계실까요? 음 찾는다고 좀 찾아봤는데 못찾겠네요
Generated on 8/22/2024
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It seems you are looking for resources on supporting previews in static libraries. While the context provided doesn't directly address static libraries, it does highlight some relevant tools and APIs introduced at WWDC that might be useful for previewing content in applications.
Relevant Sessions and APIs
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What’s new in Quick Look for visionOS:
- This session introduces the new Preview Application API, which allows you to integrate Quick Look into your apps with minimal code. It supports previewing individual files and collections, and offers customization options for the Quick Look experience. This might be useful if you are looking to implement preview functionality in your app.
- PreviewApplication API (02:20)
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Build compelling spatial photo and video experiences:
- This session discusses the use of the Quick Look framework for previewing spatial photos and videos. It might provide insights into how to handle media previews in your application.
- Tour of the new APIs (04:13)
If you are specifically interested in static libraries, you might need to explore how these APIs can be integrated into a static library setup, as the sessions focus more on application-level integration. If you have more specific questions about static libraries, I recommend checking Apple's developer documentation or forums for more targeted guidance.
Build compelling spatial photo and video experiences
Learn how to adopt spatial photos and videos in your apps. Explore the different types of stereoscopic media and find out how to capture spatial videos in your iOS app on iPhone 15 Pro. Discover the various ways to detect and present spatial media, including the new QuickLook Preview Application API in visionOS. And take a deep dive into the metadata and stereo concepts that make a photo or video spatial.
What’s new in Quick Look for visionOS
Explore how Quick Look in visionOS can elevate file preview and editing experiences in your app. We’ll cover the integration of in-app and windowed Quick Look, as well as a brand-new API that customizes the windowed Quick Look experience in your app. We’ll also share the latest enhancements to viewing 3D models within Quick Look.
What’s new in USD and MaterialX
Explore updates to Universal Scene Description and MaterialX support on Apple platforms. Discover how these technologies provide a foundation for 3D content creation and delivery, and learn how they can help streamline your workflows for creating great spatial experiences. Learn about USD and MaterialX support in RealityKit and Storm, advancements in our system-provided tooling, and more.