can i develop on windows?
Generated on 7/30/2024
1 search

This post is brought to you by Tailscan,
the best devtool for Tailwind CSS.
Yes, you can develop on Windows. Swift is officially supported on Apple platforms, Linux, and Windows. Additionally, there are various development environments available, such as SourceKit LSP, which enables IDEs and editors to integrate Swift support, making it easier to develop on the editor and platform of your choice. For more details, you can refer to the session What’s new in Swift.
Here are some relevant sessions that might interest you:

Platforms State of the Union
Discover the newest advancements on Apple platforms.

Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.

What’s new in Swift
Join us for an update on Swift. We’ll briefly go through a history of Swift over the past decade, and show you how the community has grown through workgroups, expanded the package ecosystem, and increased platform support. We’ll introduce you to a new language mode that achieves data-race safety by default, and a language subset that lets you run Swift on highly constrained systems. We’ll also explore some language updates including noncopyable types, typed throws, and improved C++ interoperability.

Go small with Embedded Swift
Embedded Swift brings the safety and expressivity of Swift to constrained environments. Explore how Embedded Swift runs on a variety of microcontrollers through a demonstration using an off-the-shelf Matter device. Learn how the Embedded Swift subset packs the benefits of Swift into a tiny footprint with no runtime, and discover plenty of resources to start your own Embedded Swift adventure.