building

Generated on 9/5/2024

1 search

It seems like you're interested in building immersive apps or environments, possibly in the context of visionOS or using tools like RealityKit. Here are some insights from the WWDC sessions that might be relevant:

  1. Creating Custom Environments in visionOS: You can create immersive environments using digital content creation tools like Maya and Blender. It's important to consider the scale and perception differences between 2D screens and headsets. Textures can be created using procedural maps and real photography, and lighting plays a crucial role in influencing the viewer's perception (Create custom environments for your immersive apps in visionOS).

  2. RealityKit Debugger: This tool helps in debugging 3D apps by taking a snapshot of your app and loading it into Xcode. It allows you to explore and fix issues like occluded entities, missing anchors, or misconfigured materials (Break into the RealityKit debugger).

  3. Enhancing Media Viewing in Custom Environments: When designing environments for media playback, consider the placement of docking regions to ensure a clear view for the audience. The design should accommodate the space and provide a comfortable viewing angle (Enhance the immersion of media viewing in custom environments).

These sessions provide a comprehensive guide to building and debugging immersive environments and apps, focusing on both technical and design aspects. If you have a specific question or need a timestamp for a particular topic, feel free to ask!

Dive deep into volumes and immersive spaces

Dive deep into volumes and immersive spaces

Discover powerful new ways to customize volumes and immersive spaces in visionOS. Learn to fine-tune how volumes resize and respond to people moving around them. Make volumes and immersive spaces interact through the power of coordinate conversions. Find out how to make your app react when people adjust immersion with the Digital Crown, and use a surrounding effect to dynamically customize the passthrough tint in your immersive space experience.

Enhance the immersion of media viewing in custom environments

Enhance the immersion of media viewing in custom environments

Extend your media viewing experience using Reality Composer Pro components like Docking Region, Reverb, and Virtual Environment Probe. Find out how to further enhance immersion using Reflections, Tint Surroundings Effect, SharePlay, and the Immersive Environment Picker.

Customize spatial Persona templates in SharePlay

Customize spatial Persona templates in SharePlay

Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.

Create custom environments for your immersive apps in visionOS

Create custom environments for your immersive apps in visionOS

Discover how to create visually rich and performant customized app environments for Apple Vision Pro. Learn design guidelines, get expert recommendations, and explore techniques you can use in any digital content creation tool to begin building your immersive environment.

Break into the RealityKit debugger

Break into the RealityKit debugger

Meet the RealityKit debugger and discover how this new tool lets you inspect the entity hierarchy of spatial apps, debug rogue transformations, find missing entities, and detect which parts of your code are causing problems for your systems.