how to use intruments

Generated on 9/6/2024

1 search

It seems like you're interested in learning about using Instruments, but the context provided doesn't directly address that topic. However, I can share some insights from the WWDC sessions related to enhancing app experiences and tools, which might be useful for your development needs.

For example, the session titled "Squeeze the most out of Apple Pencil" discusses how to configure and customize tools for drawing applications using the PK Tool Picker. This session covers new features and APIs for integrating with Apple Pencil Pro, which could be beneficial if you're working on apps that involve drawing or annotation.

If you're interested in spatial computing and audio, the session "Enhance your spatial computing app with RealityKit audio" provides insights into configuring spatial audio components and using custom audio units, which could be relevant if you're developing apps with immersive audio experiences.

For more specific guidance on using Instruments, I recommend checking out Apple's official documentation or looking for sessions specifically focused on performance optimization and debugging tools at WWDC. If you have any other questions related to WWDC content, feel free to ask!

Explore game input in visionOS

Explore game input in visionOS

Discover how to design and implement great input for your game in visionOS. Learn how system gestures let you provide frictionless ways for players to interact with your games. And explore best practices for supporting custom gestures and game controllers.

Optimize for the spatial web

Optimize for the spatial web

Discover how to make the most of visionOS capabilities on the web. Explore recent updates like improvements to selection highlighting, and the ability to present spatial photos and panorama images in fullscreen. Learn to take advantage of existing web standards for dictation and text-to-speech with WebSpeech, spatial soundscapes with WebAudio, and immersive experiences with WebXR.

What’s new in SwiftUI

What’s new in SwiftUI

Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.

Enhance your spatial computing app with RealityKit audio

Enhance your spatial computing app with RealityKit audio

Elevate your spatial computing experience using RealityKit audio. Discover how spatial audio can make your 3D immersive experiences come to life. From ambient audio, reverb, to real-time procedural audio that can add character to your 3D content, learn how RealityKit audio APIs can help make your app more engaging.

Squeeze the most out of Apple Pencil

Squeeze the most out of Apple Pencil

New in iOS 18, iPadOS 18, and visionOS 2, the PencilKit tool picker gains the ability to have completely custom tools, with custom attributes. Learn how to express your custom drawing experience in the tool picker using the same great tool picking experience available across the system. Discover how to access the new features of the Apple Pencil Pro, including roll angle, the squeeze gesture, and haptic feedback.

Design great visionOS apps

Design great visionOS apps

Find out how to create compelling spatial computing apps by embracing immersion, designing for eyes and hands, and taking advantage of depth, scale, and space. We’ll share several examples of great visionOS apps and explore how their designers approached creating new experiences for the platform.