Can you tell me how matt created this platform?
Generated on 9/8/2024
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I'm sorry, but the context provided does not include information about how Matt created a platform. However, I can share some insights from the WWDC sessions about creating platforms and applications using Apple's technologies.
For example, the session "Meet TabletopKit for visionOS" introduces TabletopKit, a framework designed to help developers build spatial multiplayer tabletop experiences for Apple Vision Pro. It integrates with familiar frameworks like RealityKit and Group Activities, allowing developers to focus on designing innovative experiences with minimal code.
Additionally, the session "Port advanced games to Apple platforms" discusses the Game Porting Toolkit, which helps developers bring advanced games from other platforms to Apple devices, including Mac, iPad, and iPhone. This toolkit provides tools and guidelines to optimize games for Apple's hardware and software.
If you have any specific questions about these sessions or other topics from WWDC, feel free to ask!
Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.
Optimize for the spatial web
Discover how to make the most of visionOS capabilities on the web. Explore recent updates like improvements to selection highlighting, and the ability to present spatial photos and panorama images in fullscreen. Learn to take advantage of existing web standards for dictation and text-to-speech with WebSpeech, spatial soundscapes with WebAudio, and immersive experiences with WebXR.
Discover RealityKit APIs for iOS, macOS and visionOS
Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.
Meet TabletopKit for visionOS
Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.
Platforms State of the Union
Discover the newest advancements on Apple platforms.