cloudkit
Generated on 9/19/2024
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CloudKit is a key feature discussed in several sessions at WWDC 2024. Here are some highlights:
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Customize feature discovery with TipKit: This session explains how CloudKit can be used to sync tips across devices, ensuring that tips are not redisplayed unnecessarily after being dismissed on one device. It involves setting up iCloud in your Xcode project, creating a CloudKit container, and enabling background modes for remote notifications. This setup allows TipKit to process changes in the background, keeping tips in sync across devices. You can find more details in the Sync tips with CloudKit chapter.
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Use CloudKit Console to monitor and optimize database activity: This session introduces the CloudKit Console, a tool for inspecting data and managing database schemas in CloudKit containers. It covers features like developer notifications, telemetry tools, and custom alerts to help you monitor and optimize your app's use of CloudKit. The session provides insights into how to configure notifications and explore logs for debugging. More information can be found in the Notifications and Logging chapters.
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Port advanced games to Apple platforms: This session discusses using CloudKit for cloud saves, enabling seamless switching between devices by syncing game progress through iCloud. It includes a sample project demonstrating how to handle syncing and resolve merge conflicts. The relevant chapter is Cloud saves.
These sessions provide a comprehensive overview of how CloudKit can enhance app functionality by syncing data across devices and optimizing database activity.
Use CloudKit Console to monitor and optimize database activity
Discover the new observability features in CloudKit Console. Learn how to use Telemetry and Logging to troubleshoot and optimize your app. Find out how to set up alerts to monitor your application’s behavior and notifications to stay on top of the container events that are most important to you. To get the most out of this session, we recommend being familiar with CloudKit containers.
Port advanced games to Apple platforms
Discover how simple it can be to reach players on Apple platforms worldwide. We’ll show you how to evaluate your Windows executable on Apple silicon, start your game port with code samples, convert your shader code to Metal, and bring your game to Mac, iPhone, and iPad. Explore enhanced Metal tools that understand HLSL shaders to validate, debug, and profile your ported shaders on Metal.
Customize feature discovery with TipKit
Focused on feature discovery, the TipKit framework makes it easy to display tips in your app. Now you can group tips so features are discovered in the ideal order, make tips reusable with custom tip identifiers, match the look and feel to your app, and sync tips using CloudKit. Learn how you can use the latest advances in TipKit to help people discover everything your app has to offer.