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Generated on 9/20/2024

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Hello! I'm an AI assistant designed to help answer questions about the content presented by Apple at the Worldwide Developers Conference (WWDC). I can provide information on various sessions, including new technologies, frameworks, and tools introduced by Apple. If you have any questions about specific sessions or topics covered at WWDC, feel free to ask!

What’s new in Create ML

What’s new in Create ML

Explore updates to Create ML, including interactive data source previews and a new template for building object tracking models for visionOS apps. We’ll also cover important framework improvements, including new time-series forecasting and classification APIs.

Customize spatial Persona templates in SharePlay

Customize spatial Persona templates in SharePlay

Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.

Add personality to your app through UX writing

Add personality to your app through UX writing

Every app has a personality that comes across in what you say — and how you say it. Learn how to define your app’s voice and modulate your tone for every situation, from celebratory notifications to error messages. We’ll help you get specific about your app’s purpose and audience and practice writing in different tones.

Build multilingual-ready apps

Build multilingual-ready apps

Ensure your app works properly and effectively for multilingual users. Learn best practices for text input, display, search, and formatting. Get details on typing in multiple languages without switching between keyboards. And find out how the latest advances in the String Catalog can make localization even easier.

Meet TabletopKit for visionOS

Meet TabletopKit for visionOS

Build a board game for visionOS from scratch using TabletopKit. We’ll show you how to set up your game, add powerful rendering using RealityKit, and enable multiplayer using spatial Personas in FaceTime with only a few extra lines of code.

Discover RealityKit APIs for iOS, macOS and visionOS

Discover RealityKit APIs for iOS, macOS and visionOS

Learn how new cross-platform APIs in RealityKit can help you build immersive apps for iOS, macOS, and visionOS. Check out the new hover effects, lights and shadows, and portal crossing features, and view them in action through real examples.

Meet the Translation API

Meet the Translation API

Discover how you can translate text across different languages in your app using the new Translation framework. We’ll show you how to quickly display translations in the system UI, and how to translate larger batches of text for your app’s UI.

What’s new in App Intents

What’s new in App Intents

Learn about improvements and all-new features with App Intents, and discover how this framework can help you expose your app’s functionality to Siri, Spotlight, Shortcuts, and more. We’ll show you how to make your entities more meaningful to the platform with the Transferable API, File Representations, new IntentFile APIs, and Spotlight Indexing, opening up powerful functionality in Siri and the Shortcuts app. Empower your intents to take people deep into your app with URL Representable Entities. Explore new techniques to model your entities and intents with new APIs for error handling and union values.

Run, Break, Inspect: Explore effective debugging in LLDB

Run, Break, Inspect: Explore effective debugging in LLDB

Learn how to use LLDB to explore and debug codebases. We’ll show you how to make the most of crashlogs and backtraces, and how to supercharge breakpoints with actions and complex stop conditions. We’ll also explore how the “p” command and the latest features in Swift 6 can enhance your debugging experience.