Hoe to send Spatial Audio over AirPLay
Asked on 2024-07-30
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To send Spatial Audio over AirPlay, you can leverage the capabilities of RealityKit audio as discussed in the session Enhance your spatial computing app with RealityKit audio. This session covers various aspects of spatial audio, including how to configure and render spatial audio in your app.
Here are the steps you might follow:
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Configure Spatial Audio: Ensure your audio sources are set up with spatial audio components. This involves setting up the directional characteristics and loudness of your audio sources dynamically.
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Use RealityKit: RealityKit provides tools to handle spatial audio, including real-time generated audio and reverb presets to simulate different acoustical environments.
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Integrate with AirPlay: While the session does not explicitly cover AirPlay, the general approach would involve ensuring your audio output is compatible with AirPlay. This typically means ensuring your audio session is set up correctly and that your app supports AirPlay streaming.
For more detailed information on configuring spatial audio, you can refer to the chapter on Spatial audio in the session "Enhance your spatial computing app with RealityKit audio".
If you need to dive deeper into the specifics of spatial audio and its integration, you might also find the chapters on Reverb presets and Immersive music useful.

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