UIKit rendering engine
Generated on 10/3/2024
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The UIKit rendering engine has seen significant updates, particularly in its integration with SwiftUI. This year, Apple has focused on enhancing interoperability between UIKit and SwiftUI, allowing for more seamless integration of views written in both frameworks. Gesture recognition has been decoupled from UIKit, enabling the use of gesture recognizers in SwiftUI view hierarchies, even for views not directly backed by UIKit. Additionally, animations have been separated from SwiftUI, allowing developers to set up animations on UIKit or AppKit views and drive them with SwiftUI, including custom animations.
For more details on these updates, you can refer to the session Platforms State of the Union (38:32) where these enhancements are discussed. Additionally, the session What’s new in UIKit (03:35) covers SwiftUI animations in UIKit, providing further insights into the new capabilities.
What’s new in UIKit
Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.
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