how to call api in widget
Generated on 10/4/2024
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To call an API in a widget, you can utilize the App Intents framework, which allows you to create interactive widgets that can perform actions directly from the widget without opening the app. Here's a general approach based on the content from WWDC:
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Define the Widget: Create a widget definition that includes a configuration intent. This intent will define the parameters your widget can use, such as selecting a specific item or setting.
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Interactive Elements: Use SwiftUI to create interactive elements like buttons or toggles within your widget. These elements can trigger actions defined in your app intents.
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App Intents: Implement the
perform
method in your widget's intent to specify the action that should be taken when an interactive element is used. This could include making an API call. -
Configuration: Make your widget configurable by setting parameters in the configuration intent. This allows users to customize the widget's behavior or the data it displays.
For more detailed guidance, you can refer to the session Bring your app’s core features to users with App Intents (08:06) which covers building the code for app intents and widgets.
If you are interested in how to make widgets interactive on watchOS, you might want to check out the session What’s new in watchOS 11 (02:29) which discusses interactive widgets.
What’s new in watchOS 11
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Bring your app’s core features to users with App Intents
Learn the principles of the App Intents framework, like intents, entities, and queries, and how you can harness them to expose your app’s most important functionality right where people need it most. Find out how to build deep integration between your app and the many system features built on top of App Intents, including Siri, controls and widgets, Apple Pencil, Shortcuts, the Action button, and more. Get tips on how to build your App Intents integrations efficiently to create the best experiences in every surface while still sharing code and core functionality.