Which were the sessions on design system?

Generated on 10/4/2024

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The sessions related to design systems presented at WWDC include:

  1. Design great visionOS apps: This session focuses on creating great experiences on visionOS, emphasizing intentional design and immersion. It provides insights and learnings from developers who have built unique and high-quality apps for visionOS.

  2. Say hello to the next generation of CarPlay design system: This session introduces the new CarPlay design system, highlighting customization features for automakers to tailor CarPlay's look and functionality to each vehicle. It covers gauge customization, layout building, and dynamic content integration.

  3. Design Live Activities for Apple Watch: This session discusses designing live activities for Apple Watch, focusing on the smart stack, interaction methods, and visual guidelines to create effective live activities.

These sessions provide a comprehensive look at design systems across different Apple platforms, including visionOS, CarPlay, and Apple Watch.

Say hello to the next generation of CarPlay design system

Say hello to the next generation of CarPlay design system

Explore the design system at the heart of the next generation of CarPlay that allows each automaker to express your vehicle’s character and brand. Learn how gauges, layouts, dynamic content, and more are deeply customizable and adaptable, allowing you to express your own design philosophy and create an iconic, tailored look. This session is intended for automakers, system developers, and anyone designing a system that supports the next generation of CarPlay.

Design great visionOS apps

Design great visionOS apps

Find out how to create compelling spatial computing apps by embracing immersion, designing for eyes and hands, and taking advantage of depth, scale, and space. We’ll share several examples of great visionOS apps and explore how their designers approached creating new experiences for the platform.

Customize spatial Persona templates in SharePlay

Customize spatial Persona templates in SharePlay

Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.

What’s new in SwiftUI

What’s new in SwiftUI

Learn how you can use SwiftUI to build great apps for any Apple platform. Explore a fresh new look and feel for tabs and documents on iPadOS. Improve your window management with new windowing APIs, and gain more control over immersive spaces and volumes in your visionOS apps. We’ll also take you through other exciting refinements that help you make expressive charts, customize and layout text, and so much more.

Create custom environments for your immersive apps in visionOS

Create custom environments for your immersive apps in visionOS

Discover how to create visually rich and performant customized app environments for Apple Vision Pro. Learn design guidelines, get expert recommendations, and explore techniques you can use in any digital content creation tool to begin building your immersive environment.

Design Live Activities for Apple Watch

Design Live Activities for Apple Watch

Starting in watchOS 11, Live Activities from your iOS app will automatically appear in the Smart Stack on a connected Apple Watch. Learn how to optimize the layout of your Live Activity for the wrist, and provide the right level of information and interactivity at the right time.

What’s new in UIKit

What’s new in UIKit

Explore everything new in UIKit, including tab and document launch experiences, transitions, and text and input changes. We’ll also discuss better-than-ever interoperability between UIKit and SwiftUI animations and gestures, as well as general improvements throughout UIKit.