Which were the sessions on design system?
Asked on 10/04/2024
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The sessions related to design systems presented at WWDC include:
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Design great visionOS apps: This session focuses on creating great experiences on visionOS, emphasizing intentional design and immersion. It provides insights and learnings from developers who have built unique and high-quality apps for visionOS.
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Say hello to the next generation of CarPlay design system: This session introduces the new CarPlay design system, highlighting customization features for automakers to tailor CarPlay's look and functionality to each vehicle. It covers gauge customization, layout building, and dynamic content integration.
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Design Live Activities for Apple Watch: This session discusses designing live activities for Apple Watch, focusing on the smart stack, interaction methods, and visual guidelines to create effective live activities.
These sessions provide a comprehensive look at design systems across different Apple platforms, including visionOS, CarPlay, and Apple Watch.

Say hello to the next generation of CarPlay design system
Explore the design system at the heart of the next generation of CarPlay that allows each automaker to express your vehicle’s character and brand. Learn how gauges, layouts, dynamic content, and more are deeply customizable and adaptable, allowing you to express your own design philosophy and create an iconic, tailored look. This session is intended for automakers, system developers, and anyone designing a system that supports the next generation of CarPlay.

Design great visionOS apps
Find out how to create compelling spatial computing apps by embracing immersion, designing for eyes and hands, and taking advantage of depth, scale, and space. We’ll share several examples of great visionOS apps and explore how their designers approached creating new experiences for the platform.

Customize spatial Persona templates in SharePlay
Learn how to use custom spatial Persona templates in your visionOS SharePlay experience to fine-tune the placement of Personas relative to your app. We’ll show you how to adopt custom spatial Persona templates in a sample app with SharePlay, move participants between seats, and test your changes in Simulator. We’ll also share best practices for designing custom spatial templates that will make your experience shine.